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Moonstone: A Hard Day's Knight - "The Amiga version is better"

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Do a search for "amiga version is better" and you'll get a bunch of results where people discuss whether game <X> was better on the Amiga. In the case of Moonstone, they are completely correct. To quote wikipedia "...developed and published by Mindscape for the Amiga in 1991 and one year later converted to DOS with different sound and music." This is not strictly true, the DOS sound files appear to be based upon the Amiga ones, but either resampled/converted from 8svx to unsigned 8bit PCM changing them slightly in some cases and more noticeably in others So given this information, why does the Amiga dragon sound like this? And prepare yourself, the DOS version sound like this? Well, that's the fault of whoever ported it to DOS. Let's take a look at how the animation and sound data is stored in DOS, below is the swing attack from the data segment of the DOS binary. It's been annotate with some types that I've been annotati